Hard surface
Texture
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I started to make a model of revolver. I chosen simple design and cool design one but I could not get many references. So I have difficultie...
I made block out mesh, so I am progressing and continuing to add detail a little by a little. In the case of the prop, I'm adding more ...
My friend draw this over drawing concept art on my block out. I tweaked my block out and changed lighting color and added the earth. I was r...
I'm trying to make this environment scene. First I made block out by maya. And then imported in UE4. I did lighting and postprocess. My ...
Finally I completed the echo device. I used ddo again. I spent 10 hours for high model, 6 hours for low model, 8 hours for baking normal map...
I baked normal map from high model. I have to make color map and AO map too. And then I will make texture by ddo. I little forgot how to use...
I practice hard surface modeling. I tried Hard surface Challenge in polycount . There is a point that is a little bug. Wireframe
